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» Implementing the maximum of monotone algorithms
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SGP
2003
14 years 11 months ago
3D Reconstruction Using Labeled Image Regions
In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The user defines a set of polygonal regions with corresponding labels in each image ...
Remo Ziegler, Wojciech Matusik, Hanspeter Pfister,...
CVPR
2008
IEEE
15 years 12 months ago
Automatic symmetry plane estimation of bilateral objects in point clouds
In this paper, the problem of estimating automatically the symmetry plane of bilateral objects (having perfect or imperfect mirror symmetry) in point clouds is reexamined. Classic...
Benoît Combès, John Waddington, Neil ...
CVIU
2010
267views more  CVIU 2010»
14 years 7 months ago
Accelerated hardware video object segmentation: From foreground detection to connected components labelling
This paper demonstrates the use of a single-chip FPGA for the segmentation of moving objects in a video sequence. The system maintains highly accurate background models, and integ...
Kofi Appiah, Andrew Hunter, Patrick Dickinson, Hon...
COMPGEOM
2004
ACM
15 years 3 months ago
An energy-driven approach to linkage unfolding
We present a new algorithm for unfolding planar polygonal linkages without self-intersection based on following the gradient flow of a “repulsive” energy function. This algor...
Jason H. Cantarella, Erik D. Demaine, Hayley N. Ib...
WOTUG
2007
14 years 11 months ago
C++CSP2: A Many-to-Many Threading Model for Multicore Architectures
Abstract. The advent of mass-market multicore processors provides exciting new opportunities for parallelism on the desktop. The original C++CSP – a library providing concurrency...
Neil Brown