This paper reports on the user-centered design methodology and techniques used for the elicitation of user requirements and how these requirements informed the first phase of the ...
Preben Hansen, Daniela Petrelli, Jussi Karlgren, M...
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Although information about users is vitally important in inclusive design, its use is often limited. The literature suggests that this is, at least in part, due to the ways in whic...
Design pattern density is a metric that measures how much of an object-oriented design can be understood and represented as instances of design patterns. Expert developers have lo...
To better understand and characterize the emerging social medium of microblogging we conducted a comparison between Twitter and a weblog network for their respective information d...