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PERVASIVE
2010
Springer
15 years 4 months ago
On the Use of Brain Decoded Signals for Online User Adaptive Gesture Recognition Systems
Activity and context recognition in pervasive and wearable computing ought to continuously adapt to changes typical of open-ended scenarios, such as changing users, sensor characte...
Kilian Förster, Andrea Biasiucci, Ricardo Cha...
88
Voted
MMS
2010
14 years 8 months ago
Asynchronous reflections: theory and practice in the design of multimedia mirror systems
-- In this paper, we present a theoretical framing of the functions of a mirror by breaking the synchrony between the state of a reference object and its reflection. This framing p...
Wei Zhang, Bo Begole, Maurice Chu
AAAI
2004
14 years 11 months ago
Learning and Inferring Transportation Routines
This paper introduces a hierarchical Markov model that can learn and infer a user's daily movements through the commue model uses multiple levels of abstraction in order to b...
Lin Liao, Dieter Fox, Henry A. Kautz
AIED
2009
Springer
14 years 7 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
LWA
2007
14 years 11 months ago
Context-adaptation based on Ontologies and Spreading Activation
Ontologies and spreading activation are known terms within the scope of information retrieval. In this paper we introduce SPREADR, an integrated adaptation mechanism for web appli...
Tim Hussein, Daniel Westheide, Jürgen Ziegler