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» Implicit Human Computer Interaction Through Context
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134
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GI
2004
Springer
15 years 9 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
122
Voted
CHI
2009
ACM
16 years 4 months ago
Gaze-augmented manual interaction
This project will demonstrate a new approach to employing users' gaze in the context of human-computer interaction. This new approach uses gaze passively in order to improve ...
Hans-Joachim Bieg
CHI
2002
ACM
16 years 3 months ago
Where do web sites come from?: capturing and interacting with design history
To form a deep understanding of the present; we need to find and engage history. We present an informal history capture and retrieval mechanism for collaborative, earlystage infor...
Scott R. Klemmer, Michael Thomsen, Ethan Phelps-Go...
106
Voted
ITICSE
2006
ACM
15 years 9 months ago
Creating a realistic context for team projects in HCI
Team projects are nowadays common practice in HCI education. This paper focuses on the role of clients and users in team projects in introductory HCI courses. In order to provide ...
Herman Koppelman, Betsy van Dijk
111
Voted
SAB
2010
Springer
156views Optimization» more  SAB 2010»
15 years 1 months ago
Attentional Mechanisms for Lateral Line Sensing through Spectral Analysis
Abstract. For autonomy in underwater robotics it is essential to develop context-driven controllers, capable of leading from perception to action without human intervention. One of...
Otar Akanyeti, Maria-Camilla Fiazza, Paolo Fiorini