Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
The aim of the paper is twofold: i) understanding how to provide additional information that is reflective of current organizational context in knowledge production and use; ii) p...
We describe the design, implementation, and pilot study for SenseMaker, an interface for information exploration across heterogeneous sources. We propose supporting the contextdri...
This paper describes the creation of an interactive audience voting system, iVo. The device is intended for diving and gymnastics events during the 2004 Summer Olympics in Athens,...
We introduce an embodied-interaction instructional design, the Mathematical Imagery Trainer (MIT), for helping young students develop grounded understanding of proportional equiva...
Mark Howison, Dragan Trninic, Daniel Reinholz, Dor...