We present ECSGlasses: eye contact sensing glasses that report when people look at their wearer. When eye contact is detected, the glasses stream this information to appliances to...
Connor Dickie, Roel Vertegaal, Jeffrey S. Shell, C...
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...
: The era of ubiquitous and pervasive computing technology opens the world for new pervasive applications and services within the physical surroundings. Often users find themselves...
Abstract. In this paper we discuss Evolution Strategies within the context of interactive optimization. Different modes of interaction will be classified and compared. A focus will...
Abstract information refers to information that a user can’t directly obtain just by visualizing the spatial information of objects in a 3D virtual environment (3DVE). This thesi...