Sciweavers

1975 search results - page 209 / 395
» Implicit Human Computer Interaction Through Context
Sort
View
CHI
2007
ACM
16 years 4 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...
IUI
2010
ACM
15 years 11 months ago
Automatically identifying targets users interact with during real world tasks
Information about the location and size of the targets that users interact with in real world settings can enable new innovations in human performance assessment and software usab...
Amy Hurst, Scott E. Hudson, Jennifer Mankoff
KCAP
2005
ACM
15 years 10 months ago
Meta-level patterns for interactive knowledge capture
Current knowledge acquisition tools have limited understanding of how users enter knowledge and how acquired knowledge is used, and provide limited assistance in organizing variou...
Jihie Kim
DSVIS
2003
Springer
15 years 9 months ago
Applying Extended Finite State Machines in Software Testing of Interactive Systems
Model Based Testing (MBT) is a functional testing technique that makes use of information from behavioral models of the software to carry out the testing task. This technique has b...
Marcelo Fantinato, Mario Jino
EVOW
2008
Springer
15 years 6 months ago
Scaffolding for Interactively Evolving Novel Drum Tracks for Existing Songs
Abstract. A major challenge in computer-generated music is to produce music that sounds natural. This paper introduces NEAT Drummer, which takes steps toward natural creativity. NE...
Amy K. Hoover, Michael P. Rosario, Kenneth O. Stan...