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» Implicit Human Computer Interaction Through Context
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ACMSE
2005
ACM
15 years 10 months ago
Towards a "humans-first" computer science curriculum
Traditionally, computer science education has considered “objects-first” or “imperative-first” approaches, with the focus of the course on teaching design of programs star...
D. Scott McCrickard, Charles J. Fowler, Christa M....
ACMACE
2008
ACM
15 years 6 months ago
IncreTable, a mixed reality tabletop game experience
IncreTable is a mixed reality tabletop game inspired by The Incredible Machine. Users can combine real and virtual game pieces in order to solve puzzles in the game. Game actions ...
Jakob Leitner, Michael Haller, Kyungdahm Yun, Woon...
EGICE
2006
15 years 8 months ago
Intrinsically Motivated Intelligent Sensed Environments
Advances in intelligent agent research, such as curious agents and motivated learning agents, make possible a new kind of intelligent environment: a curious place. Previously, inte...
Mary Lou Maher, Kathryn Elizabeth Merrick, Owen Ma...
ECCV
2008
Springer
16 years 6 months ago
Simultaneous Visual Recognition of Manipulation Actions and Manipulated Objects
Abstract. The visual analysis of human manipulation actions is of interest for e.g. human-robot interaction applications where a robot learns how to perform a task by watching a hu...
Danica Kragic, David Martínez Mercado, Hedv...
MHCI
2009
Springer
15 years 11 months ago
The use of mobile contact list applications and a context-oriented framework to support their design
Contact lists are one of the most frequently used applications on mobile devices. They are used not only as contact detail repositories, but also as temporary information storage ...
Andreas Komninos, Dimitrios Liarokapis