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» Implicit Human Computer Interaction Through Context
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ISWC
2005
IEEE
15 years 9 months ago
Wearable Technology for Crime Scene Investigation
In this paper we report the concept and initial prototype of a device that can be used to support evidence recovery at a crime scene. The key elements are radio frequency identifi...
Chris Baber, Paul Smith, James Cross, Damien Zasik...
ACMACE
2004
ACM
15 years 9 months ago
Scene-driver: a narrative-driven game architecture reusing broadcast animation content
Currently there is much interest in the development of computer and DVD-based games and activities that supplement or are marketed alongside broadcast television content. Scene-Dr...
Annika Wolff, Paul Mulholland, Zdenek Zdráh...
CHI
2010
ACM
15 years 11 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty
113
Voted
CHI
1998
ACM
15 years 8 months ago
PRoP: Personal Roving Presence
Current internet applications leave our physical presence and our real-world environment behind. This paper describes the development of several simple, inexpensive, internet-cont...
Eric Paulos, John F. Canny
CHI
2001
ACM
16 years 4 months ago
Sensetable: a wireless object tracking platform for tangible user interfaces
In this paper we present a system that electromagnetically tracks the positions and orientations of multiple wireless objects on a tabletop display surface. The system offers two ...
James Patten, Hiroshi Ishii, Jim Hines, Gian Panga...