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» Implicit Human Computer Interaction Through Context
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HAPTICS
2006
IEEE
15 years 10 months ago
A Limit-Curve Based Soft Finger god-object Algorithm
This paper presents a new soft-finger haptic rendering algorithm based on the concept of limit curve which was previously used by the robotic manipulation community to study slid...
Antonio Frisoli, Emanuele Ruffaldi, Massimo Bergam...
ACMDIS
2000
ACM
15 years 8 months ago
Contextual Prototyping of User Interfaces
Contextual development differs from traditional user interface development in several ways: It focuses on the context of usage and the user population rather than on the technical...
Christian Stary
BMCBI
2010
88views more  BMCBI 2010»
15 years 4 months ago
Proteome scanning to predict PDZ domain interactions using support vector machines
Background: PDZ domains mediate protein-protein interactions involved in important biological processes through the recognition of short linear motifs in their target proteins. Tw...
Shirley Hui, Gary D. Bader
JUCS
2008
115views more  JUCS 2008»
15 years 4 months ago
Capturing Interaction Requirements in a Model Transformation Technology Based on MDA
: Currently, many models are used to capture functional software requirements. However, the Software Engineering community has faded interaction requirements into the background, d...
José Ignacio Panach, Sergio España, ...
CHI
2005
ACM
16 years 4 months ago
It's a jungle out there: practical considerations for evaluation in the city
An essential aspect of mobile and ubiquitous computing research is evaluation within the expected usage context, including environment. When that environment is an urban center, i...
Melanie Kellar, Derek F. Reilly, Kirstie Hawkey, M...