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» Implicit Human Computer Interaction Through Context
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ICIDS
2009
Springer
15 years 10 months ago
Designing Storytelling Games That Encourage Narrative Play
Storytelling games are a form of competitive storytelling framed in the context of gameplay. However, most existing storytelling games emphasize competitive gameplay and winning at...
Alex Mitchell, Kevin McGee
CHI
1997
ACM
15 years 8 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell
CHI
2005
ACM
16 years 4 months ago
Towards an index of opportunity: understanding changes in mental workload during task execution
To contribute to systems that reason about human attention, our work empirically demonstrates how a user's mental workload changes during task execution. We conducted a study...
Shamsi T. Iqbal, Piotr D. Adamczyk, Xianjun Sam Zh...
ECCV
2008
Springer
15 years 5 months ago
Active Image Labeling and Its Application to Facial Action Labeling
For many tasks in computer vision, it is very important to produce the groundtruth data. At present, this is mostly done manually. Manual data labeling is labor-intensive and prone...
Lei Zhang, Yan Tong, Qiang Ji
HAPTICS
2008
IEEE
15 years 10 months ago
Haptic Feedback Based on Physically Based Modeling for Cellular Manipulation Systems
This paper focuses on developing a haptic rendering technique for cellular manipulation using image processing techniques and physically based models. The interaction forces betwee...
Jungsik Kim, Farrokh Janabi-Sharifi, Jung Kim