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» Implicit Human Computer Interaction Through Context
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CHI
2004
ACM
15 years 8 months ago
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topoboʼs...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii
139
Voted
AVI
2008
15 years 5 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
TRIDENTCOM
2008
IEEE
15 years 9 months ago
DRIVE: a reconfigurable testbed for advanced vehicular services and communications
This paper introduces DRIVE, a reconfigurable demonstrator that will allow for experimental validation of vehicular networking research, as well as proof of concept and realistic ...
Carolina Pinart, Pilar Sanz, Iván Lequerica...
ICAT
2006
IEEE
15 years 9 months ago
Manipulation of Field of View for Hand-Held Virtual Reality
Today, hand-held computing and media devices are commonly used in our everyday lives. This paper assesses the viability of hand-held devices as effective platforms for “virtual r...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
MM
2004
ACM
229views Multimedia» more  MM 2004»
15 years 8 months ago
Generating 3D views of facial expressions from frontal face video based on topographic analysis
In this paper, we report our newly developed 3D face modeling system with arbitrary expressions in a high level of detail using the topographic analysis and mesh instantiation pro...
Lijun Yin, Kenny Weiss