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» Implicit Human Computer Interaction Through Context
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CHI
2011
ACM
14 years 6 months ago
Gamification. using game-design elements in non-gaming contexts
“Gamification” is an informal umbrella term for the use of video game elements in non-gaming systems to improve user experience (UX) and user engagement.
Sebastian Deterding, Miguel Sicart, Lennart Nacke,...
IWEC
2007
15 years 4 months ago
Cultural Computing and the Self Concept: Towards Unconscious Metamorphosis
Abstract. We are exploring an application for a novel direction in humancomputer interaction named ‘cultural computing’, which aims to provide a new medium for cultural transla...
Tijn Kooijmans, Matthias Rauterberg
JIIS
1998
97views more  JIIS 1998»
15 years 2 months ago
Knowledge Mining With VxInsight: Discovery Through Interaction
The explosive growth in the availability of information is overwhelming traditional information management systems. Although individual pieces of information have become easy to ...
George S. Davidson, Bruce Hendrickson, David K. Jo...
GRAPHITE
2005
ACM
15 years 8 months ago
Generalized sweep templates for implicit modeling
A technique is presented for generating implicit sweep objects that support direct specification and manipulation of the surface with no topological limitations on the 2D sweep t...
Ryan Schmidt, Brian Wyvill
CHI
2008
ACM
15 years 5 months ago
Implicit user-adaptive system engagement in speech and pen interfaces
As emphasis is placed on developing mobile, educational, and other applications that minimize cognitive load on users, it is becoming more essential to base interface design on im...
Sharon L. Oviatt, Colin Swindells, Alexander M. Ar...