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» Implicit Human Computer Interaction Through Context
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CHI
2004
ACM
16 years 3 months ago
Social learning through gaming
This position paper describes the implementation and initial findings of a game called Personal Investigator (PI). PI is an online 3D detective game that implements a model of Bri...
Elaine M. Raybourn, Annika Wærn
ICCHP
2004
Springer
15 years 8 months ago
Web Accessibility through Adaptation
Abstract. This paper presents the eAccessibilityEngine tool, which employs adaptation techniques to automatically render web pages accessible by users with different types of disab...
Chrisoula Alexandraki, Alex Paramythis, Napoleon M...
118
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HUC
1999
Springer
15 years 7 months ago
Close Encounters: Supporting Mobile Collaboration through Interchange of User Profiles
This paper introduces the notion of profile-based cooperation as a way to support awareness and informal communication between mobile users during chance encounters. We describe th...
Gerd Kortuem, Zary Segall, Thaddeus G. Cowan Thomp...
130
Voted
APIN
2002
113views more  APIN 2002»
15 years 3 months ago
Towards Creative Evolutionary Systems with Interactive Genetic Algorithm
Evolutionary computation has shown a great potential to work out several real-world problems in the point of optimization, but it is still quite far from realizing a system of matc...
Sung-Bae Cho
123
Voted
CHI
2009
ACM
16 years 4 months ago
soft(n): toward a somaesthetics of touch
This paper explores the concept of somaesthetics as an approach to the design of expressive interaction. This concept is exemplified through the design process of soft(n), an inte...
Thecla Schiphorst