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IJRR
2008
132views more  IJRR 2008»
14 years 12 months ago
Learning to Move in Modular Robots using Central Pattern Generators and Online Optimization
jr.sagepub.com/cgi/content/abstract/27/3-4/423 The online version of this article can be found at: Published by: http://www.sagepublications.com On behalf of: Multimedia Archives c...
Alexander Spröwitz, Rico Moeckel, Jér&...
ISDA
2010
IEEE
14 years 9 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
CE
2008
62views more  CE 2008»
14 years 12 months ago
Investigating the relationships among instructional strategies and learning styles in online environments
Researchers investigated differences in learner preferences for different types of instructional strategies and learning styles in online environments. Results suggested that matc...
Omur Akdemir, Tiffany A. Koszalka
AAAI
2004
15 years 1 months ago
Making Better Recommendations with Online Profiling Agents
In recent years, we have witnessed the success of autonomous agents applying machine learning techniques across a wide range of applications. However, agents applying the same mac...
Danny Oh, Chew Lim Tan
HICSS
2007
IEEE
122views Biometrics» more  HICSS 2007»
15 years 6 months ago
Learning Conversations in World of Warcraft
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
Bonnie A. Nardi, Stella Ly, Justin Harris