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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
15 years 4 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
AIPS
2008
15 years 6 months ago
An Online Learning Method for Improving Over-Subscription Planning
Despite the recent resurgence of interest in learning methods for planning, most such efforts are still focused exclusively on classical planning problems. In this work, we invest...
Sung Wook Yoon, J. Benton, Subbarao Kambhampati
TNN
2008
105views more  TNN 2008»
15 years 4 months ago
Incremental Learning of Chunk Data for Online Pattern Classification Systems
This paper presents a pattern classification system in which feature extraction and classifier learning are simultaneously carried out not only online but also in one pass where tr...
Seiichi Ozawa, Shaoning Pang, Nikola K. Kasabov
JMLR
2010
195views more  JMLR 2010»
15 years 2 months ago
Online Learning for Matrix Factorization and Sparse Coding
Sparse coding—that is, modelling data vectors as sparse linear combinations of basis elements—is widely used in machine learning, neuroscience, signal processing, and statisti...
Julien Mairal, Francis Bach, Jean Ponce, Guillermo...
CORR
2011
Springer
178views Education» more  CORR 2011»
14 years 8 months ago
Online Learning: Stochastic and Constrained Adversaries
Learning theory has largely focused on two main learning scenarios. The first is the classical statistical setting where instances are drawn i.i.d. from a fixed distribution and...
Alexander Rakhlin, Karthik Sridharan, Ambuj Tewari