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CVPR
1999
IEEE
16 years 11 days ago
Implicit Representation and Scene Reconstruction from Probability Density Functions
A technique is presented for representing linear features as probability density functions in two or three dimensions. Three chief advantages of this approach are (1) a unified re...
Steven M. Seitz, P. Anandan
ICIP
2008
IEEE
16 years 2 days ago
Multiple image disparity correction for 3-D scene representation
This paper analyses the reconstruction of a 3-D scene from multiple images. The proposed approach uses a voxel representation for initializing an implicit radial basis function (R...
Matthew Grum, Adrian G. Bors
90
Voted
CGF
2010
174views more  CGF 2010»
14 years 10 months ago
Bidirectional Texture Function Compression Based on Multi-Level Vector Quantization
The Bidirectional Texture Function (BTF) is becoming widely used for accurate representation of real-world material appearance. In this paper a novel BTF compression model is prop...
Vlastimil Havran, J. Filip, Karol Myszkowski
GRAPHICSINTERFACE
2008
14 years 11 months ago
Background estimation from non-time sequence images
We address the problem of reconstructing the background of a scene from a set of photographs featuring several occluding objects. We assume that the photographs are obtained from ...
Miguel Granados, Hans-Peter Seidel, Hendrik P. A. ...