Sciweavers

4 search results - page 1 / 1
» Implicit Representation and Scene Reconstruction from Probab...
Sort
View
97
Voted
CVPR
1999
IEEE
16 years 3 months ago
Implicit Representation and Scene Reconstruction from Probability Density Functions
A technique is presented for representing linear features as probability density functions in two or three dimensions. Three chief advantages of this approach are (1) a unified re...
Steven M. Seitz, P. Anandan
96
Voted
ICIP
2008
IEEE
16 years 2 months ago
Multiple image disparity correction for 3-D scene representation
This paper analyses the reconstruction of a 3-D scene from multiple images. The proposed approach uses a voxel representation for initializing an implicit radial basis function (R...
Matthew Grum, Adrian G. Bors
110
Voted
CGF
2010
174views more  CGF 2010»
15 years 1 months ago
Bidirectional Texture Function Compression Based on Multi-Level Vector Quantization
The Bidirectional Texture Function (BTF) is becoming widely used for accurate representation of real-world material appearance. In this paper a novel BTF compression model is prop...
Vlastimil Havran, J. Filip, Karol Myszkowski
100
Voted
GRAPHICSINTERFACE
2008
15 years 2 months ago
Background estimation from non-time sequence images
We address the problem of reconstructing the background of a scene from a set of photographs featuring several occluding objects. We assume that the photographs are obtained from ...
Miguel Granados, Hans-Peter Seidel, Hendrik P. A. ...