Sciweavers

75 search results - page 12 / 15
» Implicit reconstruction of solids from cloud point sets
Sort
View
CGF
2005
252views more  CGF 2005»
14 years 9 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...
74
Voted
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
15 years 2 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
VMV
2008
187views Visualization» more  VMV 2008»
14 years 11 months ago
Patch-Graph Reconstruction for Piecewise Smooth Surfaces
In this paper we present a new surface reconstruction technique for piecewise smooth surfaces from point clouds, such as scans of architectural sites or man-made artifacts. The te...
Philipp Jenke, Michael Wand, Wolfgang Straße...
SIBGRAPI
2003
IEEE
15 years 2 months ago
A Hole-Filling Strategy for Reconstruction of Smooth Surfaces in Range Images
Creating models of real scenes is a complex task for which the use of traditional modelling techniques is inappropriate. For this task, laser rangefinders are frequently used to s...
Jianning Wang, Manuel M. Oliveira
100
Voted
VIS
2003
IEEE
247views Visualization» more  VIS 2003»
15 years 10 months ago
Shape Simplification Based on the Medial Axis Transform
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
Roger C. Tam, Wolfgang Heidrich