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» Importance Driven Texture Coordinate Optimization
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102
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CGF
1998
116views more  CGF 1998»
15 years 25 days ago
Importance Driven Texture Coordinate Optimization
Traditionally, texture coordinates have been generated based solely on the model’s geometry, often even before a model’s textures have been created. With the arrival of new te...
Peter-Pike J. Sloan, David M. Weinstein, J. Dean B...
111
Voted
SIGGRAPH
1998
ACM
15 years 5 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
104
Voted
CVPR
2007
IEEE
16 years 3 months ago
Seamless Mosaicing of Image-Based Texture Maps
Image-based object modeling has emerged as an important computer vision application. Typically, the process starts with the acquisition of the image views of an object. These view...
Victor S. Lempitsky, Denis V. Ivanov
104
Voted
WSC
2008
15 years 3 months ago
Efficient tail estimation for sums of correlated lognormals
Our focus is on efficient estimation of tail probabilities of sums of correlated lognormals. This problem is motivated by the tail analysis of portfolios of assets driven by corre...
Jose Blanchet, Sandeep Juneja, Leonardo Rojas-Nand...
104
Voted
TASE
2008
IEEE
15 years 1 months ago
Group Elevator Scheduling With Advance Information for Normal and Emergency Modes
Group elevator scheduling has long been recognized as an important problem for building transportation efficiency, since unsatisfactory elevator service is one of the major complai...
Peter B. Luh, Bo Xiong, Shi-Chung Chang