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» Importance Resampling for Global Illumination
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SIGGRAPH
1999
ACM
15 years 1 months ago
A Perceptually Based Physical Error Metric for Realistic Image Synthesis
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
90
Voted
CGA
1998
14 years 9 months ago
Composite Lighting Simulations with Lighting Networks
A whole variety of different techniques for simulating global illumination in virtual environments have been developed over recent years. Each technique, including Radiosity, Mont...
Philipp Slusallek, Marc Stamminger, Wolfgang Heidr...
110
Voted
SIGGRAPH
1994
ACM
15 years 1 months ago
A fast shadow algorithm for area light sources using backprojection
The fast identification of shadow regions due to area light sources is necessary for realistic rendering and for discontinuity meshing for global illumination. A new shadow-determ...
George Drettakis, Eugene Fiume
74
Voted
CGF
1998
118views more  CGF 1998»
14 years 9 months ago
An Exhaustive Error-Bounding Algorithm for Hierarchical Radiosity
This paper presents a complete algorithm for the evaluation and control of error in radiosity calculations. Providing such control is both extremely important for industrial appli...
Nicolas Holzschuch, François X. Sillion
129
Voted
IROS
2006
IEEE
189views Robotics» more  IROS 2006»
15 years 3 months ago
A Discriminative Approach to Robust Visual Place Recognition
— An important competence for a mobile robot system is the ability to localize and perform context interpretation. This is required to perform basic navigation and to facilitate ...
Andrzej Pronobis, Barbara Caputo, Patric Jensfelt,...