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» Importance Resampling for Global Illumination
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SI3D
2006
ACM
15 years 3 months ago
Approximate ambient occlusion for trees
Natural scenes contain large amounts of geometry, such as hundreds of thousands or even millions of tree leaves and grass blades. Subtle lighting effects present in such environme...
Kyle Hegeman, Simon Premoze, Michael Ashikhmin, Ge...
PG
2000
IEEE
15 years 1 months ago
Acceleration of Monte Carlo Path Tracing in General Environments
This paper describes a two pass algorithm capable of computing solutions to the global illumination in general environments (diffuse or glossy surfaces, anisotropically scattering...
Frederic Pérez, Ignacio Martín, Xavi...
CVPR
2007
IEEE
15 years 11 months ago
Seamless Mosaicing of Image-Based Texture Maps
Image-based object modeling has emerged as an important computer vision application. Typically, the process starts with the acquisition of the image views of an object. These view...
Victor S. Lempitsky, Denis V. Ivanov
IJVR
2007
123views more  IJVR 2007»
14 years 9 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
ICIP
2008
IEEE
15 years 11 months ago
People re-detection using Adaboost with sift and color correlogram
People re-detection aims at performing re-identification of people who leave the scene and reappear after some time. This is an important problem especially in video surveillance ...
Lei Hu, Shuqiang Jiang, Qingming Huang, Wen Gao