— We present a computational model of human category learning that learns the essential structures of the categories by forgetting information that is not useful for the given ta...
We describe novel approaches to multimedia analysis and synthesis problems. We first present the experiential sampling technique which has the ability to focus on the analysis task...
The authors present TWIG, a visually grounded wordlearning system that uses its existing knowledge of vocabulary, grammar, and action schemas to help it learn the meanings of new ...
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
After the successful completion of the NEMLAR project 2003-2005, a new opportunity for a project was opened by the European Commission, and a group of largely the same partners is...
Bente Maegaard, Mohammed Atiyya, Khalid Choukri, S...