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ICN
2005
Springer
15 years 10 months ago
Performance Improvement of Hardware-Based Packet Classification Algorithm
Yaw-Chung Chen, Pi-Chung Wang, Chun-Liang Lee, Chi...
ICNP
2002
IEEE
15 years 9 months ago
Sync-MS: Synchronized Messaging Service for Real-Time Multi-Player Distributed Games
Real-time, online multi-player games are becoming increasingly popular due to advances in game design and the proliferation of broadband Internet access. However, fairness remains...
Yow-Jian Lin, Katherine Guo, Sanjoy Paul
AIIA
2003
Springer
15 years 9 months ago
Improving the SLA Algorithm Using Association Rules
A bayesian network is an appropriate tool for working with uncertainty and probability, that are typical of real-life applications. In literature we find different approaches for b...
Evelina Lamma, Fabrizio Riguzzi, Andrea Stambazzi,...
ICNP
2009
IEEE
15 years 11 months ago
ESC: Energy Synchronized Communication in Sustainable Sensor Networks
—With advances in energy harvesting techniques, it is now feasible to build sustainable sensor networks (SSN) to support long-term applications. Unlike battery-powered sensor net...
Yu Gu, Ting Zhu, Tian He
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CEC
2008
IEEE
15 years 11 months ago
Decentralised distributed multiple objective particle swarm optimisation using peer to peer networks
—This paper describes a distributed particle swarm optimisation algorithm (PSO) based on peer-to-peer computer networks. A number of modifications are made to the more tradition...
Ian Scriven, Andrew Lewis, David Ireland, Junwei L...