We consider approximation algorithms for non-uniform buy-at-bulk network design problems. The first nontrivial approximation algorithm for this problem is due to Charikar and Kar...
Chandra Chekuri, Mohammad Taghi Hajiaghayi, Guy Ko...
Abstract. We consider the problem of computing additively approximate Nash equilibria in non-cooperative two-player games. We provide a new polynomial time algorithm that achieves ...
Most machine learning algorithms are lazy: they extract from the training set the minimum information needed to predict its labels. Unfortunately, this often leads to models that ...
Joseph O'Sullivan, John Langford, Rich Caruana, Av...
Quantum evolutionary algorithm (QEA) is proposed on the basis of the concept and principles of quantum computing, which is a classical metaheuristic algorithm for the approximate s...
Abstract. We describe fully polynomial time approximation schemes for generalized multicommodity flow problems arising in VLSI applications such as Global Routing via Buffer Block...
Feodor F. Dragan, Andrew B. Kahng, Ion I. Mandoiu,...