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» Improved Diffuse Reflection Models for Computer Vision
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CVPR
2008
IEEE
15 years 11 months ago
Kernel-based learning of cast shadows from a physical model of light sources and surfaces for low-level segmentation
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
André Zaccarin, Nicolas Martel-Brisson
CVPR
2001
IEEE
15 years 11 months ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
CVPR
1999
IEEE
15 years 11 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
CVPR
2008
IEEE
15 years 11 months ago
Light-invariant fitting of active appearance models
This paper deals with shading and AAMs. Shading is created by lighting change. It can be of two types: selfshading and external shading. The effect of self-shading can be explicit...
Daniel Pizarro, Julien Peyras, Adrien Bartoli
ICPR
2008
IEEE
15 years 11 months ago
On efficient Viterbi decoding for hidden semi-Markov models
We present algorithms for improved Viterbi decoding for the case of hidden semi-Markov models. By carefully constructing directed acyclic graphs, we pose the decoding problem as t...
Bonnie K. Ray, Jianying Hu, Ritendra Datta