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ECCV
2008
Springer
16 years 3 months ago
Illumination and Person-Insensitive Head Pose Estimation Using Distance Metric Learning
Head pose estimation is an important task for many face analysis applications, such as face recognition systems and human computer interactions. In this paper we aim to address the...
Xianwang Wang, Xinyu Huang, Jizhou Gao, Ruigang Ya...
CGA
2008
15 years 1 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
ICDAR
2011
IEEE
14 years 1 months ago
Character Enhancement for Historical Newspapers Printed Using Hot Metal Typesetting
—We propose a new method for an effective removal of the printing artifacts occurring in historical newspapers which are caused by problems in the hot metal typesetting, a widely...
Iuliu Vasile Konya, Stefan Eickeler, Christoph Sei...
VRST
2005
ACM
15 years 7 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
ICCV
2001
IEEE
16 years 3 months ago
Viewpoint Invariant Texture Matching and Wide Baseline Stereo
We describe and demonstrate a texture region descriptor which is invariant to affine geometric and photometric transformations, and insensitive to the shape of the texture region....
Frederik Schaffalitzky, Andrew Zisserman