Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
There has been increased interest in reliable, non-intrusive methods of biometric identification due to the growing emphasis on security and increasing prevalence of identity thef...
Oleg V. Komogortsev, Sampath Jayarathna, Cecilia R...
This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between these selfish ...