One of the most common visualization tasks is the extraction of significant boundaries, often performed with isosurfaces or level set segmentation. Isosurface extraction is simple...
This paper reports our experience extending an on-line printer controller based on AI planning to handle two significant features of this commercially important domain: execution ...
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
As the ability to produce a large number of small, simple robotic agents improves, it becomes essential to control the behavior of these agents in such a way that the sum of their...
Abstract. In this paper we describe a number of experiments relating to PCAbased palmprint and face recognition. The experiments were designed to determine the influence of differe...