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USENIX
1994
14 years 11 months ago
The Slab Allocator: An Object-Caching Kernel Memory Allocator
This paper presents a comprehensive design overview of the SunOS 5.4 kernel memory allocator. This allocator is based on a set of object-caching primitives that reduce the cost of...
Jeff Bonwick
RTCSA
2008
IEEE
15 years 4 months ago
Providing Memory QoS Guarantees for Real-Time Applications
Nowadays, systems often integrate a variety of applications whose service requirements are heterogeneous. Consequently, systems must be able to concurrently serve applications whi...
Audrey Marchand, Patricia Balbastre, Ismael Ripoll...
ICCBR
2005
Springer
15 years 3 months ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
FOCS
2006
IEEE
15 years 3 months ago
Approximation algorithms for allocation problems: Improving the factor of 1 - 1/e
Combinatorial allocation problems require allocating items to players in a way that maximizes the total utility. Two such problems received attention recently, and were addressed ...
Uriel Feige, Jan Vondrák
ASPLOS
1998
ACM
15 years 2 months ago
Compiler-Controlled Memory
Optimizations aimed at reducing the impact of memory operations on execution speed have long concentrated on improving cache performance. These efforts achieve a reasonable level...
Keith D. Cooper, Timothy J. Harvey