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USENIX
1994
15 years 6 months ago
The Slab Allocator: An Object-Caching Kernel Memory Allocator
This paper presents a comprehensive design overview of the SunOS 5.4 kernel memory allocator. This allocator is based on a set of object-caching primitives that reduce the cost of...
Jeff Bonwick
RTCSA
2008
IEEE
15 years 11 months ago
Providing Memory QoS Guarantees for Real-Time Applications
Nowadays, systems often integrate a variety of applications whose service requirements are heterogeneous. Consequently, systems must be able to concurrently serve applications whi...
Audrey Marchand, Patricia Balbastre, Ismael Ripoll...
ICCBR
2005
Springer
15 years 10 months ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
FOCS
2006
IEEE
15 years 11 months ago
Approximation algorithms for allocation problems: Improving the factor of 1 - 1/e
Combinatorial allocation problems require allocating items to players in a way that maximizes the total utility. Two such problems received attention recently, and were addressed ...
Uriel Feige, Jan Vondrák
ASPLOS
1998
ACM
15 years 9 months ago
Compiler-Controlled Memory
Optimizations aimed at reducing the impact of memory operations on execution speed have long concentrated on improving cache performance. These efforts achieve a reasonable level...
Keith D. Cooper, Timothy J. Harvey