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TVCG
2008
324views more  TVCG 2008»
14 years 10 months ago
Curve-Skeleton Extraction Using Iterative Least Squares Optimization
A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we intro...
Yu-Shuen Wang, Tong-Yee Lee
69
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VISUALIZATION
2005
IEEE
15 years 4 months ago
Curve-Skeleton Applications
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
Nicu D. Cornea, Deborah Silver, Patrick Min
CVGIP
2006
123views more  CVGIP 2006»
14 years 11 months ago
Modeling hairy plants
The appearance of computer generated plants has improved significantly due to recent advances in both modeling and rendering. In this paper we describe a system that further impro...
Martin Fuhrer, Henrik Wann Jensen, Przemyslaw Prus...
PAMI
2007
185views more  PAMI 2007»
14 years 10 months ago
A Two-Level Generative Model for Cloth Representation and Shape from Shading
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Feng Han, Song Chun Zhu
GRAPP
2009
16 years 2 months ago
Skeleton-based Rigid Skinning for Character Animation
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
Andreas Vasilakis, Ioannis Fudos