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CHI
2004
ACM
15 years 9 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
GW
1999
Springer
157views Biometrics» more  GW 1999»
15 years 1 months ago
The Ecological Approach to Multimodal System Design
Following the ecological approach to visual perception, this paper presents a framework that emphasizes the role of vision on referring actions. In particular, affordances are util...
Antonella De Angeli, Frederic Wolff, Laurent Romar...
ELPUB
2007
ACM
15 years 1 months ago
The Project of the Italian Culture Portal and its Development. A Case Study: Designing a Dublin Core Application Profile for Int
In September 2004 the Italian Ministry of Cultural Heritage and Activities (MiBAC) committed to Scuola Normale Superiore di Pisa (SNS) the scientific and technical project for the...
Irene Buonazia, Maria Emilia Masci, Davide Merlitt...
119
Voted
ERCIMDL
2006
Springer
183views Education» more  ERCIMDL 2006»
15 years 1 months ago
Design of a Cross-Media Indexing System
There is a lack of an integrated technology that will increase effective usage of the vast and heterogeneous multi-lingual and multimedia digital content. The need is being express...
Murat Yakici, Fabio Crestani
75
Voted
DAC
2003
ACM
15 years 10 months ago
A scalable software-based self-test methodology for programmable processors
Software-based self-test (SBST) is an emerging approach to address the challenges of high-quality, at-speed test for complex programmable processors and systems-on chips (SoCs) th...
Li Chen, Srivaths Ravi, Anand Raghunathan, Sujit D...