Modern GIS(Geographic Information System) application programs and simulation systems have to handle large datasets for rendering. Currently three dimensional rendering hardware a...
In Image Compression, the researchers' aim is to reduce the number of bits required to represent an image by removing the spatial and spectral redundancies. Recently discrete...
We continue the line of research on graph compression started in [BV04], but we move our focus to the compression of social networks in a proper sense (e.g., LiveJournal): the app...
Paolo Boldi, Marco Rosa, Massimo Santini, Sebastia...
In network delivery of digital video, if the bandwidth required for a video is not available, the video has to be recoded at a reduced bit rate. It is highly desirable that the tr...
We propose a new algorithm for compressing three-dimensional triangular mesh data used for representing surfaces. We apply the EstimationQuantization (EQ) algorithm originally des...