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EGH
2010
Springer
14 years 8 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
EWSN
2007
Springer
15 years 9 months ago
RIDA: A Robust Information-Driven Data Compression Architecture for Irregular Wireless Sensor Networks
Abstract. In this paper, we propose and evaluate RIDA, a novel informationdriven architecture for distributed data compression in a sensor network, allowing it to conserve energy a...
Xuan Thanh Dang, Nirupama Bulusu, Wu-chi Feng
158
Voted
GIS
2008
ACM
15 years 11 months ago
Parallel ODETLAP for terrain compression and reconstruction
We introduce a parallel approximation of an Over-determined Laplacian Partial Differential Equation solver (ODETLAP) applied to the compression and restoration of terrain data use...
Jared Stookey, Zhongyi Xie, Barbara Cutler, W. Ran...
ICIP
2008
IEEE
15 years 4 months ago
Edge-based directional fuzzy filter for compression artifact reduction in JPEG images
We propose a novel method to reduce both blocking and ringing artifacts in compressed images and videos. Based on the directional characteristics of ringing artifacts along edges,...
Dung Trung Vo, Truong Q. Nguyen, Sehoon Yea, Antho...
84
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GRAPHICSINTERFACE
2004
14 years 11 months ago
Compressed Multisampling for Efficient Hardware Edge Antialiasing
Today's hardware graphics accelerators incorporate techniques to antialias edges and minimize geometry-related sampling artifacts. Two such techniques, brute force supersampl...
Philippe Beaudoin, Pierre Poulin