Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Abstract. In this paper, we propose and evaluate RIDA, a novel informationdriven architecture for distributed data compression in a sensor network, allowing it to conserve energy a...
We introduce a parallel approximation of an Over-determined Laplacian Partial Differential Equation solver (ODETLAP) applied to the compression and restoration of terrain data use...
Jared Stookey, Zhongyi Xie, Barbara Cutler, W. Ran...
We propose a novel method to reduce both blocking and ringing artifacts in compressed images and videos. Based on the directional characteristics of ringing artifacts along edges,...
Dung Trung Vo, Truong Q. Nguyen, Sehoon Yea, Antho...
Today's hardware graphics accelerators incorporate techniques to antialias edges and minimize geometry-related sampling artifacts. Two such techniques, brute force supersampl...