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SI3D
2003
ACM
15 years 9 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
GECCO
2008
Springer
196views Optimization» more  GECCO 2008»
15 years 5 months ago
ADANN: automatic design of artificial neural networks
In this work an improvement of an initial approach to design Artificial Neural Networks to forecast Time Series is tackled, and the automatic process to design Artificial Neural N...
Juan Peralta, Germán Gutiérrez, Arac...
IEEESCC
2005
IEEE
15 years 10 months ago
Efficient Information Service Management Using Service Club in CROWN Grid
The main goal of our key project, CROWN Grid, is to empower in-depth integration of resources and cooperation of researchers nationwide and worldwide. In CROWN, Information Servic...
Chunming Hu, Jinpeng Huai, Yanmin Zhu, Yunhao Liu,...
WCNC
2008
IEEE
15 years 10 months ago
ECHO: A Quality of Service Based Endpoint Centric Handover Scheme for VoIP
– Existing terminal oriented handover mechanisms capable of meeting the strict delay bounds of real time applications such as VoIP do not consider the QoS of candidate handover n...
John Fitzpatrick, Seán Murphy, Mohammed Ati...
MASS
2010
162views Communications» more  MASS 2010»
15 years 2 months ago
A metric for routing in delay-sensitive wireless sensor networks
Abstract--We present a new scheme to reduce the end-toend routing delay in the mission-critical applications of the wireless sensor networks (WSNs) under the duty cycle model. Whil...
Zhen Jiang, Jie Wu, Risa Ito