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EDUTAINMENT
2006
Springer
15 years 1 months ago
Efficiently Maintaining Consistency Using Tree-Based P2P Network System in Distributed Network Games
There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
Kyung Seob Moon, Vallipuram Muthukkumarasamy, Anne...
PODC
2009
ACM
15 years 10 months ago
Concurrent imitation dynamics in congestion games
Imitating successful behavior is a natural and frequently applied approach to trust in when facing scenarios for which we have little or no experience upon which we can base our d...
Heiner Ackermann, Petra Berenbrink, Simon Fischer,...
APSEC
2001
IEEE
15 years 1 months ago
Orchestrating Computations on the World-Wide Web
Word processing software, email, and spreadsheet have revolutionized office activities. There are many other office tasks that are amenable to automation, such as: scheduling a vi...
Jayadev Misra, Harrick M. Vin
TASE
2008
IEEE
14 years 9 months ago
An Optimization-Based Approach for Design Project Scheduling
Concurrent engineering has been widely used in managing design projects to speed up the design process by concurrently performing multiple tasks. Since the progress of a design tas...
Ming Ni, Peter B. Luh, Bryan Moser
CONCURRENCY
1998
139views more  CONCURRENCY 1998»
14 years 9 months ago
Applications experience in Jade
This paper presents our experience developing applications in Jade, a portable, implicitly parallel programming language designed for exploiting task-level concurrency. Jade progr...
Martin C. Rinard