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PRESENCE
2010
76views more  PRESENCE 2010»
14 years 9 months ago
Modularity for Large Virtual Reality Applications
This paper focuses on the design of high performance VR applications. These applications usually involve various I/O devices and complex simulations. A parallel architecture or gri...
Jérémie Allard, Jean-Denis Lesage, B...
ICIAP
1997
ACM
15 years 7 months ago
Unsupervised Texture Segmentation Using Feature Distributions
This paper presents an unsupervised texture segmentation method, which uses distributions of local binary patterns and pattern contrasts for measuring the similarity of adjacent i...
Timo Ojala, Matti Pietikäinen
ICRA
2010
IEEE
148views Robotics» more  ICRA 2010»
15 years 1 months ago
Body schema acquisition through active learning
— We present an active learning algorithm for the problem of body schema learning, i.e. estimating a kinematic model of a serial robot. The learning process is done online using ...
Ruben Martinez-Cantin, Manuel Lopes, Luis Montesan...
APAQS
2000
IEEE
15 years 7 months ago
A Formal Mechanism for Assessing Polymorphism in Object-Oriented Systems
Although quality is not easy to evaluate since it is a complex concept compound by different aspects, several properties that make a good object-oriented design have been recogniz...
Claudia Pons, Maximo Prieto, Luis Olsina
COMPSAC
2008
IEEE
15 years 9 months ago
Service-Oriented Modelling of Automotive Systems
We discuss the suitability of service-oriented computing for the automotive domain. We present a formal high-level language in which complex automotive activities can be modelled ...
Laura Bocchi, José Luiz Fiadeiro, Ant&oacut...