Large software projects often require a programmer to make changes to unfamiliar source code. This paper describes a set of tools, called Team Tracks, designed to ease program com...
Robert DeLine, Mary Czerwinski, George G. Robertso...
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Distributed discrete event simulation techniques aim at an acceleration of the execution of a self-contained simulation model by the spatial decomposition of that model and the co...
—This paper describes an empirical study that addresses the issue of communication among members of a software development organization. In particular, data was collected concern...
This paper elaborates on the coordination and management of evolving software product-lines, where development teams work around a shared and reusable domain infrastructure. The tr...