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» Improving User Satisfaction in a Ubiquitous Computing Applic...
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112
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EUC
2008
Springer
15 years 2 months ago
UMDD: User Model Driven Software Development
The existing software engineering seldom considers software usability, and Human-Computer Interaction (HCI) techniques which can improve the software usability cannot guarantee de...
Xiaochun Wang, Yuanchun Shi
AIMSA
2008
Springer
15 years 7 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
73
Voted
ISMAR
2003
IEEE
15 years 6 months ago
A Wearable Mixed Reality with an On-Board Projector
One of methods achieving Mixed Reality (MR) displays is the texture projection method using projectors. Another kind of emerging information environments is a wearable information...
Toshikazu Karitsuka, Kosuke Sato
88
Voted
IADIS
2004
15 years 2 months ago
WETA: Bringing together Mobility and the Web
Currently, most of the web is inaccessible to mobile users. Few pages are designed with anything other than the Desktop PC in mind. The growing number of mobile devices with diffe...
René Hexel, Eko Widjono
99
Voted
HUC
2007
Springer
15 years 6 months ago
An Empirical Study of the Potential for Context-Aware Power Management
Context-aware power management (CAPM) uses context (e.g., user location) likely to be available in future ubiquitous computing environments, to effectively power manage a building...
Colin Harris, Vinny Cahill