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CSE
2009
IEEE
15 years 1 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
CCS
2006
ACM
15 years 1 months ago
TCG inside?: a note on TPM specification compliance
The Trusted Computing Group (TCG) has addressed a new generation of computing platforms employing both supplemental hardware and software with the primary goal to improve the secu...
Ahmad-Reza Sadeghi, Marcel Selhorst, Christian St&...
COMSWARE
2006
IEEE
15 years 1 months ago
Architecting protocol stack optimizations on mobile devices
Applications using traditional protocol stacks (e.g TCP/IP) from wired networks do not function efficiently in mobile wireless scenarios. This is primarily due to the layered archi...
Vijay T. Raisinghani, Sridhar Iyer
ISCA
2000
IEEE
93views Hardware» more  ISCA 2000»
15 years 1 months ago
Reconfigurable caches and their application to media processing
High performance general-purpose processors are increasingly being used for a variety of application domains scienti c, engineering, databases, and more recently, media processing...
Parthasarathy Ranganathan, Sarita V. Adve, Norman ...
CASES
2009
ACM
15 years 28 days ago
A case study of on-chip sensor network in multiprocessor system-on-chip
Reducing feature sizes and power supply voltage allows integrating more processing units (PUs) on multiprocessor system-on-chip (MPSoC) to satisfy the increasing demands of applic...
Yu Wang 0002, Jiang Xu, Shengxi Huang, Weichen Liu...