How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
In this paper we present design and development of the semantic grid services for the flood forecasting simulations. We will highlight the corresponding architecture and the proc...
Marian Babik, Emil Gatial, Ondrej Habala, Ladislav...
The Web Services-Event-Condition-Action (WSECA) framework is designed to enable the heterogeneous communication devices in Ubiquitous Computing Environments to achieve inter-opera...
The design of complex systems requires powerful mechanisms for modeling state, concurrent events, and real-time behavior; as well as for visualising and structuring systems in ord...
Service-oriented architecture (SOA) is becoming a major software framework for building complex distributed systems. Reliability of the service-oriented systems heavily depends on...