Sciweavers

28497 search results - page 4 / 2850
» Improving experiences of computation
Sort
View
70 views 127 votes 15 years 5 months ago  PRESENCE 2006»
This paper presents a large scale (N 101) exploratory relational study of computer gamers' gaming habits and their presence experiences. The study posited and examined the ef...
151 views 137 votes 15 years 6 months ago  SWAP 2008»
The traditional strategy performed by Information Retrieval (IR) systems is ranked keyword search: for a given query, a list of documents, ordered by relevance, is returned. Releva...
176 views 184 votes 14 years 12 months ago  TKDE 2011»
—This paper proposes a new strategy, the experience transfer, to facilitate the management of large-scale computing systems. It deals with the utilization of management experienc...
123 views 138 votes 15 years 9 months ago  HRI 2007»
We present RoCo, the first robotic computer designed with the ability to move its monitor in subtly expressive ways that respond to and encourage its user's own postural move...
144 views 125 votes 15 years 6 months ago  NIPS 2007»
Brain-computer interfaces (BCIs), as any other interaction modality based on physiological signals and body channels (e.g., muscular activity, speech and gestures), are prone to e...
84 views 137 votes 15 years 8 months ago  PARA 2000»
Our proposal has the following key features: 1) The separation of a distributed program into a pure algorithm (PurAl) and a distribution/communication declaration (DUAL). This yie...
120 views 158 votes 15 years 2 months ago  BCSHCI 2009»
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
61 views 116 votes 15 years 4 months ago  JSC 2002»
This paper describes a new algorithm for computing linear generators (vector generating polynomials) for matrix sequences, running in subquadratic time. This algorithm applies in ...
110 views 124 votes 15 years 1 days ago  COLING 2010»
Verb suffixes and verb complexes of morphologically rich languages carry a lot of information. We show that this information if harnessed for the task of shallow parsing can lead ...
100 views 150 votes 15 years 9 months ago  SIGIR 2009»
There has been a lot of work on evaluating and improving the relevance of web search engines. In this paper, we suggest using human computation games to elicit data from players t...