Sciweavers

605 search results - page 101 / 121
» Improving quality of service in videogames
Sort
View
ICDCS
1999
IEEE
15 years 1 months ago
Beyond the Black Box: Event-based Inter-Process Communication in Process Support Systems
Existing workflow management systems encapsulate the data and behavior of a process within its execution scope, preventing other processes from accessing this information until th...
Claus Hagen, Gustavo Alonso
SIGCOMM
1997
ACM
15 years 1 months ago
A Framework for Robust Measurement-Based Admission Control
— Measurement-based admission control (MBAC) is an attractive mechanism to concurrently offer quality of service (QoS) to users, without requiring a priori traffic specificatio...
Matthias Grossglauser, David N. C. Tse
ICNP
1996
IEEE
15 years 1 months ago
Time-Shift Scheduling: Fair Scheduling of Flows in High Speed Networks
Abstract-- We present a scheduling protocol, called TimeShift Scheduling, to forward packets from multiple input flows to a single output channel. Each input flow is guaranteed a p...
Jorge Arturo Cobb, Mohamed G. Gouda, Amal El-Nahas
CONEXT
2007
ACM
15 years 1 months ago
Scalable real-time gateway assignment in mobile mesh networks
The perception of future wireless mesh network (WMN) deployment and usage is rapidly evolving. WMNs are now being envisaged to provide citywide "last-mile" access for nu...
Edward Bortnikov, Israel Cidon, Idit Keidar
93
Voted
IEEESCC
2010
IEEE
15 years 1 months ago
Using Complex Event Processing for Dynamic Business Process Adaptation
—As the amount of data generated by today’s pervasive environments increases exponentially, there is a stronger need to decipher the important information that is hidden among ...
Gabriel Hermosillo, Lionel Seinturier, Laurence Du...