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» Improving quality of service in videogames
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WSC
2007
14 years 11 months ago
Comparing simulation alternatives based on quality expectations
Computed Tomography (CT) is one of the fastest growing diagnostic imaging procedures. Rapid advances in imaging technologies in conjunction with their widening adoption are some o...
Joshua Bosire, Shengyong Wang, Tejas Gandhi, Krish...
INFOCOM
2002
IEEE
15 years 2 months ago
Improving the Performance of Interactive TCP Applications using Service Differentiation
Abstract—Interactive TCP applications, such as Telnet and the Web, are particularly sensitive to network congestion. Indeed, congestion-induced queuing and packet loss can be a s...
Waël Noureddine, Fouad A. Tobagi
IJMI
2002
142views more  IJMI 2002»
14 years 9 months ago
Quality assured trusted third parties for deploying secure internet-based healthcare applications
In this paper we present a complete reference framework for the provision of quality assured Trusted Third Party (TTP) services within a medical environment. The main objective is...
Dimitrios Lekkas, Stefanos Gritzalis, Sokratis K. ...
SIGIR
2006
ACM
15 years 3 months ago
A framework to predict the quality of answers with non-textual features
New types of document collections are being developed by various web services. The service providers keep track of non-textual features such as click counts. In this paper, we pre...
Jiwoon Jeon, W. Bruce Croft, Joon Ho Lee, Soyeon P...
KSEM
2007
Springer
15 years 3 months ago
Service-Mining Based on Knowledge and Customer Databases
– This paper addresses a service-mining technique and applies this technique to improve the services of vehicle service centers. We propose a service-mining system and its data s...
Yan Li, Peng Wen, Hu Wang, Chunqiang Gong