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» Improving quality of service in videogames
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96
Voted
WWW
2004
ACM
16 years 1 months ago
Automating Design Support in Supply Chains on Semantic Web Services
The integration of four design attributes (componentcost, quality, function, and technology) streamlines product design by providing a multilateral view to designers that leads to...
Incheon Paik, Hiroyuki Akimoto, Shinjirou Takami
WWW
2010
ACM
15 years 19 days ago
Protocol-aware matching of web service interfaces for adapter development
With the rapid growth in the number of online Web services, the problem of service adaptation has received significant attention. In matching and adaptation, the functional descri...
Hamid R. Motahari Nezhad, Guang Yuan Xu, Boualem B...
110
Voted
GLOBECOM
2006
IEEE
15 years 6 months ago
Improvement of WLAN QoS Capability via Statistical Multiplexing
Abstract— This paper presents an analytical model for evaluating the capability of wireless LANs (WLANs) to provision quantitative quality of service (QoS) guarantees. We conside...
Yu Cheng, Lin Cai, Xinhua Ling, Wei Song, Weihua Z...
ICDCSW
2005
IEEE
15 years 6 months ago
Adaptive Real-Time Anomaly Detection with Improved Index and Ability to Forget
Anomaly detection in IP networks, detection of deviations from what is considered normal, is an important complement to misuse detection based on known attack descriptions. Perfor...
Kalle Burbeck, Simin Nadjm-Tehrani
PERCOM
2008
ACM
16 years 1 days ago
Composition and Generalization of Context Data for Privacy Preservation
This paper presents preliminary results on anonymization and obfuscation techniques to preserve users' privacy in context-aware service provisioning. The techniques are based...
Linda Pareschi, Daniele Riboni, Alessandra Agostin...