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» Improving software usability through architectural patterns
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WEBI
2005
Springer
13 years 11 months ago
QTIP: Multi-Agent NLP and Privacy Architecture for Information Retrieval in Usable Web Privacy Software
We present a generic natural language processing (NLP) architecture, acronym QTIL, based on a system of cooperating multiple agents (Q/A, T, I, and L agents) which can be used in ...
Vlado Keselj, Dawn N. Jutla
WICSA
2008
13 years 7 months ago
Can Styles Improve Architectural Pattern Reuse?
Software patterns are generic solutions to recurring problems. They are represented as a triplet (problem, context, solution). Several kinds of software patterns were identified, ...
Sorana Cîmpan, Vincent Couturier
ICDE
2007
IEEE
133views Database» more  ICDE 2007»
14 years 7 months ago
Programming Patterns for Architecture-Level Software Optimizations on Frequent Pattern Mining
One very important application in the data mining domain is frequent pattern mining. Various authors have worked on improving the efficiency of this computation, mostly focusing o...
Mingliang Wei, Changhao Jiang, Marc Snir
HCI
2007
13 years 7 months ago
Testing Object Management (TOM): A Prototype for Usability Knowledge Management in Global Software
The collection and sharing of results from usability laboratories around the world has not yet made good use of emerging models of Internetbased knowledge sharing technologies. Thi...
Ian Douglas
JOT
2008
228views more  JOT 2008»
13 years 6 months ago
Adapting the User Interface of Integrated Development Environments (IDEs) for Novice Users
The usability of a user interface is often neglected in the design and development of software applications. An Integrated Development Environment (IDE) is prone to poor usability...
Ying Zou, Michael Lerner, Alex Leung, Scott Moriss...