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CVPR
2007
IEEE
15 years 11 months ago
Robust Estimation of Texture Flow via Dense Feature Sampling
Texture flow estimation is a valuable step in a variety of vision related tasks, including texture analysis, image segmentation, shape-from-texture and texture remapping. This pap...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang
ICPR
2010
IEEE
15 years 4 months ago
A Unified Probabilistic Approach to Feature Matching and Object Segmentation
This paper deals with feature matching and segmentation of common objects in a pair of images, simultaneously. For the feature matching problem, the matching likelihoods of all fea...
Tae Hoon Kim (Seoul National University), Kyoung M...
RTCSA
2008
IEEE
15 years 4 months ago
Maximizing the Fault Tolerance Capability of Fixed Priority Schedules
Real-time systems typically have to satisfy complex requirements, mapped to the task attributes, eventually guaranteed by the underlying scheduler. These systems consist of a mix ...
Radu Dobrin, Hüseyin Aysan, Sasikumar Punnekk...
GRAPHITE
2006
ACM
15 years 3 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
WDAG
2005
Springer
90views Algorithms» more  WDAG 2005»
15 years 3 months ago
Proving Atomicity: An Assertional Approach
Atomicity (or linearizability) is a commonly used consistency criterion for distributed services and objects. Although atomic object implementations are abundant, proving that algo...
Gregory Chockler, Nancy A. Lynch, Sayan Mitra, Jos...