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» Improving the Realism of Existing 3D City Models
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APGV
2004
ACM
124views Visualization» more  APGV 2004»
15 years 1 months ago
An experimental approach to predicting saliency for simplified polygonal models
In this paper, we consider the problem of determining feature saliency for 3D objects and describe a series of experiments that examined if salient features exist and can be predi...
Sarah Howlett, John Hamill, Carol O'Sullivan
MM
2010
ACM
210views Multimedia» more  MM 2010»
14 years 9 months ago
Increasing interactivity in street view web navigation systems
This paper presents some interactive features we have added on our street-view web navigation application. Our system allows to navigate through a huge amount of data (panoramas a...
Alexandre Devaux, Nicolas Paparoditis
ICIP
2006
IEEE
15 years 11 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
CGF
2007
165views more  CGF 2007»
14 years 9 months ago
Ray-Casted BlockMaps for Large Urban Models Visualization
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
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COSIT
2005
Springer
125views GIS» more  COSIT 2005»
15 years 3 months ago
Landmark Extraction: A Web Mining Approach
Landmarks play crucial roles in human geographic knowledge. There has been much work focusing on the extraction of landmarks from geographic information systems (GIS) or 3D city mo...
Taro Tezuka, Katsumi Tanaka