This paper describes an implementation of vertex weighting for real-time animation of 3D trees as a result of wind force and direction. This method improves over similar technique...
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
3D scene understanding is key for the success of applications such as autonomous driving and robot navigation. However, existing approaches either produce a mild level of understa...
We propose a multi-view image coding system in 3-D space based on an improved volumetric 3-D reconstruction. Unlike existing multi-view image coding schemes, in which the 3D scene ...
We present a method for improving a 3D facial model by interactive feedback of mapping a texture obtained from a 3D scanner. The method is based on extracting features from both 3...