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ISCAPDCS
2004
14 years 11 months ago
Distributed Algorithms for DCOP: A Graphical-Game-Based Approach
This paper addresses the application of distributed constraint optimization problems (DCOPs) to large-scale dynamic environments. We introduce a decomposition of DCOP into a graph...
Rajiv T. Maheswaran, Jonathan P. Pearce, Milind Ta...
ECRTS
2003
IEEE
15 years 3 months ago
Fault-Tolerant Clock Synchronization for Embedded Distributed Multi-Cluster Systems
When time-triggered (TT) systems are to be deployed for large embedded real-time (RT) control systems in cars and airplanes, one way to overcome bandwidth limitations and achieve ...
Michael Paulitsch, Wilfried Steiner
IPPS
1998
IEEE
15 years 2 months ago
An Improved Output-Size Sensitive Parallel Algorithm for Hidden-Surface Removal for Terrains
We describe an efficient parallel algorithm for hiddensurface removal for terrain maps. The algorithm runs in Olog4 n steps on the CREW PRAM model with a work bound of On + kpolyl...
Neelima Gupta, Sandeep Sen
JUCS
2008
148views more  JUCS 2008»
14 years 10 months ago
An Optimization of CDN Using Efficient Load Distribution and RADS Caching Algorithm
: Nowadays, while large-sized multimedia objects are becoming very popular throughout the Internet, one of the important issues appears to be the acceleration of content delivery n...
Yun Ji Na, Sarvar R. Abdullaev, Franz I. S. Ko
GRAPHICSINTERFACE
2003
14 years 11 months ago
Multi-Resolution Point-Sample Raytracing
We propose a new strategy for raytracing complex scenes without aliasing artifacts. The algorithm intersects anisotropic ray cones with prefiltered surface sample points from a mu...
Michael Wand, Wolfgang Straßer