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» Impulse-Based Simulation of Rigid Bodies
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TVCG
2010
145views more  TVCG 2010»
14 years 10 months ago
Fluid Simulation with Articulated Bodies
—We present an algorithm for creating realistic animations of characters that are swimming through fluids. Our approach combines dynamic simulation with data-driven kinematic mot...
Nipun Kwatra, Christopher Wojtan, Mark Carlson, Ir...
SIMPAR
2010
137views Robotics» more  SIMPAR 2010»
14 years 10 months ago
Simulating Vehicle Kinematics with SimVis3D and Newton
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Jens Wettach, Daniel Schmidt 0004, Karsten Berns
ECCV
2002
Springer
16 years 1 months ago
Computing the Physical Parameters of Rigid-Body Motion from Video
Abstract. This paper presents an optimization framework for estimating the motion and underlying physical parameters of a rigid body in free flight from video. The algorithm takes ...
Kiran S. Bhat, Steven M. Seitz, Jovan Popovic
VRST
1998
ACM
15 years 3 months ago
A constraint-based approach to rigid body dynamics for virtual reality applications
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Jörg Sauer, Elmar Schömer